Week 1
In the first week of the second term, we were introduced to the second ALL project and new groups were created. The main objective of the project is to create a virtual reality interactive story in Unity utilising the Oculus Rift. The game is supposed to have only one character which is supposed to be the player character and the gameplay needs to be in the first person view, also the game is supposed four different endings. With the assignment being given by our lecturers, I and my team brainstormed some ideas and created the story for our game entitled Deep Cave Terror: Hranice Abyss Case. The story of the game takes place in modern times, where the main character (Vasiliy Georgiev), which a scuba diver, is searching for his friend (Boris Jelnikov), which went to explore an underwater cave in the Czech Republic. Once reaching the Hranice Cave, Vasiliy discovers the reasons which made Boris interested of the underwater cave. To make the game more interesting and to expand the gameplay we decided to add three puzzles. Depending on how the player solves the puzzles the game will have a different ending.
A picture with the branches of the story:
A picture with the branches of the story:
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