Friday, 7 April 2017

Week 8 & 9


 In the eighth and ninth week, I have worked at scripting the third puzzle, basically coding the keypad to open the door when the player enters the correct password. Besides that, I have 3D modelled a skull, using the spline modelling technique, for one of the endings of the game. 

 Pictures with the script for the keypad:














 The purpose of the script was to trigger the metal door after the player inserts the right password. The script is triggered when the player enters the box collider which was attached to the keypad.


 After the player enters the box collider and he interacts with the keypad with the help of the key E, a canvas with a green keypad will pop up. In order to open the gate, the player will have to type the passcode.



 After I have finished working for the third puzzle in the game, I have started working for the skull. Here can be observed some pictures with representing the timeline of designing the skull:












 In the ninth week, I had to send an alpha version of the game in Brazil, together with a usability questionnaire which the tester was supposed to complete after he played the game. The questionnaire consists of a series of questions about the gameplay, a task list which the player is supposed to do in order to answer the questions. The document consists of other things as well which can be seen in the following images:







 Unfortunately, we have not received any feedback from the testers.










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