Thursday, 6 April 2017

Week 6 & 7


 In the sixth and seventh week, I have continued my work regarding 3D modelling. I have modelled props for the puzzles designed in the game: metal door, metal gates and a keypad.



 This is a picture of the gate used for the second puzzle in the game. The gate has been done using the box modelling method and for texturing I have used a free texture.



 The following video will play the animation. To animate the gates I have attached a pivot to each gate.



 In the next image is shown a 3D model of a gate which has been used for the first and the third puzzle. I have used the box modelling technique to model the gate and I have applied a free metal texture.




 A video with the animation of the gate:





 The last thing which I have done in the seventh week was to design a keypad for the third puzzle, to design it I have used the same technique as for the gates, box modelling. Also to colour the "cancel", "clear" and "enter" button I applied some texture on them, using the Material Editor window in 3Ds Max, textures which I have done in Adobe Photoshop.



 The texture which I have applied on the keypad:



 The website which I have used to search for textures was: http://www.textures.com/

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